I know people who have entered big game companies and still use blender3d for their work, but it's a struggle to fit in with the company 3D pipeline.
![blender 3ds max 2018 blender 3ds max 2018](https://2.bp.blogspot.com/-MjrFXSyVTV8/WfJUqg3BXwI/AAAAAAAAJtk/QgbnF60qoCUsToZuTtGRJCYSv3YDSVjDACLcBGAs/s1600/Autodesk%2B3ds%2Bmax%2B2018.jpg)
The UI is very different from other 3d software and jumping from one to the other is difficultīlender3d is good for game-ready modeling, not so great for rendered hyper-realistic stuffĪll in all, I would say that the most important thing is whether you are creating stuff for your own projects or if you are working for someone else. People will look down on you if you're using blender3d (I get s*it for it all the time XD ) If you want to work for a large game company or the like, blender3d is not a good idea because bigger companies do not use it
#Blender 3ds max 2018 update#
Once installed, this update allows the 3ds Max 2018 (or newer) Arnold renderer to render ReCap point cloud data.
#Blender 3ds max 2018 how to#
![blender 3ds max 2018 blender 3ds max 2018](https://www.studiodaily.com/wp-content/uploads/2015/08/max-text.jpg)
I've been using Blender3D for almost 10 years now. Feedback Friday Screenshot Saturday Soundtrack Sunday Marketing Monday WIP Wednesday Daily Discussion Quarterly Showcase Related communities 1
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For questions, get in touch with mods, we're happy to help you. Free assets OK, be sure to specify license. If you need to use screenshots, that's ok so long as is illustrates your issues.ĭo not solicit employment. Use discord, /r/indiegames, /r/playmygame or /r/gamedevscreens.īe specific about your question. But we also want to clarify that 3DBaza supports most of the well. In addition to file formats, you can find different types of renderings: V-ray, Corona, Cycles, Arnold, KeyShot Octane and others. Feedback, praise, WIP, screenshots, kickstarters, blogs, memes, "play my game", twitch streams. Our online catalogue contains different formats of 3D models: 3Ds Max, fbx, obj, Maya, Cinema 4D, ZBrush, Blender, 3ds, UnrealEngine and others.